The Viking Woman Turned Viking Queen
Character Name:
Kara Astrid Byorn (maiden name Ulrich) Age: Looks Twenty Six Years Old Is actually Six-Thousand Years Old Element to Serve Under: Is the Water Queen Hair Color: Blonde Eye Color: Seagreen Height: Five Feet Nine Inches Weight: One-Hundred & Forty Pounds (lean muscle weight) Personality: Kara is a sweet woman whom is motherly and genuine in her feelings, thought and emotions. She does not take things lightly if they are important and will not stand down until things are settled. She is a woman of old ways, that her body is not to be seen less it by her husband and all who ever try to look at her purest form is to be punished and those whom try to touch her she will harm if not kill. Though she is a soft spoken woman who tends not want to stick out she can hold her own if needed. Kara is also loyal to a fault and will never mislead someone. How ever she is also a trusting woman and if you break her trust in you it will near impossible for you for you to gain it back or to earn her kindness once again. |
Other Characteristics;
Weapons of Choice:
She wields a hand & a half sword, bearded axe and bow & arrows.
Powers:
She is able to manipulate water
Empath
High Regenerative healing
Enhance Senses
Synesthesia (a neurological phenomenon in which stimulation of one sensory or cognitive pathway leads to automatic, involuntary experiences in a second sensory or cognitive pathway. In other words, such as being able to "smell" colors, "see" odors or perceive sound-waves as colorful lights. This can lead to being able to sense the emotions of others, among other feats.)
Weaknesses:
She cannot stay in a high heated place for too long as she cannot cool her body down.
With little moisture in the air it gets hard for her to breath as she lived practically in a ocean before coming to live in Unknown Kingdom
Her Synesthesia can give her over sensitivity to things causing her to feel ill or unusually dizzy and at times make her black out.
History:
Weapons of Choice:
She wields a hand & a half sword, bearded axe and bow & arrows.
Powers:
She is able to manipulate water
Empath
High Regenerative healing
Enhance Senses
Synesthesia (a neurological phenomenon in which stimulation of one sensory or cognitive pathway leads to automatic, involuntary experiences in a second sensory or cognitive pathway. In other words, such as being able to "smell" colors, "see" odors or perceive sound-waves as colorful lights. This can lead to being able to sense the emotions of others, among other feats.)
Weaknesses:
She cannot stay in a high heated place for too long as she cannot cool her body down.
With little moisture in the air it gets hard for her to breath as she lived practically in a ocean before coming to live in Unknown Kingdom
Her Synesthesia can give her over sensitivity to things causing her to feel ill or unusually dizzy and at times make her black out.
History: